Reverse Machinima?
[Archived in Entry]
[Antigravitas] I expect the next thing we will see are live-action versions of classic games. (I wonder if I could get a couple of hundred people together on a ball field with a camera hung above them to do Space Invaders?)
Some slightly related from Technorati and Google.
[Machinima.com] Machinima.Com News: Dubbed The Introduction, the lengthy "machinima" movie, done using the game engine, will be a collection of vignettes revolving around events that took place in the days before GTA: San Andreas starts. Rather than focus exclusively on main character Carl "CJ" Johnson, the movie is told from several intertwined viewpoints that reveal the network of organized crime operating throughout the state of San Andreas.
[Interactive.usc.edu] USC Interactive Media Division Weblog: Game Scenes will also feature a machinima film series curated by Galen Davis and Henry Lowood. Machinima is a form of low budget, computer generated filmmaking that uses video game engines for production and is distributed at almost no cost over the Internet.
[Antipope.org] Charlie's Diary: Instead ofthe laborious construction of CAD models, the texture mapping of surfacesand repeated rendering of individual frames that comprises the traditionalcomputer-generated animation biz, machinima is cheap, nasty, and out of control. It relies on the absolutely insanely powerful but incredibly cheapvideo hardware that has been developed for the games industry, coupledwith game engines such as John Carmack's Quake system.
[Boingboing.net] Boing Boing: December 2003: :: Peer To Peer Networks :: Securing :: New models :: Network Security :: Flaws with current protocols :: Techniques for hardening :: Community based tools :: Social software models :: Weblogs :: Encryption :: Securing your files :: Implementation :: Telephony :: VoIP :: Copyright Issues :: Releasing works into the public domain :: Creative Commons
Reflected tags on Technorati: Blog, Filmmaking, Digital Video Info
Posted at June 18, 2005 08:51 PM